Portfolio


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About Me

I am Jose El Khoury, a dedicated computer engineer with a passion for developing innovative solutions across various domains.
With a strong background in web development, Java, Spring Boot, Python, AI, and Unreal Engine 5, I bring a diverse skill set to every project I undertake.
My approach is analytical, and I thrive on challenges that require creative problem-solving.

Skills

Projects

Nafas Bettabekh

Developed a cooking channel website, nafasbettabekh.com, where you can view and search existing videos of the channel using HTML, CSS, JavaScript, PHP, and MySQL.

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PayMyCheck

Designed and implemented the PayMyCheck website "scan, check receipt and pay" for my role at Neorcha, utilizing REST APIs, HTML, JavaScript, and CSS.

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Employee Scheduling System

Created a web application that organizes employee schedules based on individual preferences and administrator input using HTML, CSS, JavaScript, PHP, and MySQL.

SLP Scan Link Pay

Developed a website for my final year project, SLP Scan Link Pay, which facilitates online shopping from a specific mall through a third-party payment system.
You can check the report here: Scan Link Pay Report

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2D War Game

Created a simple 2D war game using Java GUI with multithreading capabilities.

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SLP Scan Link Pay Backend

Developed the backend for my final year project using Java and Spring Boot, implementing a microservices architecture, and a third party payment service.
You can check the report here: Scan Link Pay Report

Booking Microservice

Created a microservice at Neorcha that manages bookings for a mobile app using a third-party service.

PayMyCheck Backend

Implemented the backend for the PayMyCheck website during my time at Neorcha.

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2D Truss Builder/Solver

Developed a 2D truss builder and analysis program in Python that calculates displacement, stress, and reaction forces.
You can find the report here: Truss Solver

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Live Mask Detection

Created live mask detection software using Python libraries and machine learning, providing real-time feedback on whether individuals are wearing masks.

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LLaMA2 Training

Trained a small version of LLaMA2 using Google Colab.

Paintball Turret API

Developed an API for a paintball turret that automates aiming using human recognition based on camera input.

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Paper 2D Game Design

Acquired skills in Paper 2D game design by creating a 2D template using existing assets.

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Multiplayer FPS Game

Developed a multiplayer FPS game focusing on mechanics (without assets) to enhance my skills in multiplayer and 3D mechanics.

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Ongoing: Top Down Tower Defense Game

Currently developing a 3D top-down tower defense game.

Experience & Education

Education

Bachelor Of Computer Engineering – Holy Spirit University Of Kaslik.

Baccalaureate in Life Sciences – Sainte Famille Maronite - Batroun.

Professional Experience

Audio-visual assistant at USEK's Cinema Archives (2017-2018)

Part-Time Java Backend Developer at Neorcha (Feb 2021 - July 2022)

YouTube Manager (Aug 2020 - Nov 2022)

 
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